Abstract
In this article, we present a virtual reality-based teleoperation system for multirotor flight that renders a third-person view (TPV) of the vehicle together with a live 3D reconstruction of its surroundings. The system runs on an embedded GPU (Jetson Orin NX) with ROS2/WebXR integration and streams geometry and video to a headset for closed-loop control in previously unmapped spaces. We implement a first-person video (FPV) baseline and perform matched trials with two pilots in unmapped indoor spaces. Quantitative metrics are reported from repeated trials with one pilot ($N = 8$). TPV achieved task time comparable to FPV while improving proximal obstacle awareness (minimum obstacle distance +0.20 m) and reducing contacts. These results indicate that TPV can preserve control quality while exposing hazards less visible in FPV, supporting safer teleoperation in unknown environments.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 46-55 |
| Number of pages | 10 |
| Journal | IEEE Aerospace and Electronic Systems Magazine |
| Volume | 41 |
| Issue number | 2 |
| DOIs | |
| State | Published - 2026 |
Keywords
- Human spatial awareness enhancement
- drone 3D reconstruction
- human robot interaction
- livestreaming
- real-time scanning
ASJC Scopus subject areas
- Aerospace Engineering
- Space and Planetary Science
- Electrical and Electronic Engineering
Fingerprint
Dive into the research topics of 'VR-Based Control of Multicopter Operation'. Together they form a unique fingerprint.Cite this
- APA
- Standard
- Harvard
- Vancouver
- Author
- BIBTEX
- RIS