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VR-Based Control of Multicopter Operation

Research output: Contribution to journalArticlepeer-review

Abstract

In this article, we present a virtual reality-based teleoperation system for multirotor flight that renders a third-person view (TPV) of the vehicle together with a live 3D reconstruction of its surroundings. The system runs on an embedded GPU (Jetson Orin NX) with ROS2/WebXR integration and streams geometry and video to a headset for closed-loop control in previously unmapped spaces. We implement a first-person video (FPV) baseline and perform matched trials with two pilots in unmapped indoor spaces. Quantitative metrics are reported from repeated trials with one pilot ($N = 8$). TPV achieved task time comparable to FPV while improving proximal obstacle awareness (minimum obstacle distance +0.20 m) and reducing contacts. These results indicate that TPV can preserve control quality while exposing hazards less visible in FPV, supporting safer teleoperation in unknown environments.

Original languageEnglish (US)
Pages (from-to)46-55
Number of pages10
JournalIEEE Aerospace and Electronic Systems Magazine
Volume41
Issue number2
DOIs
StatePublished - 2026

Keywords

  • Human spatial awareness enhancement
  • drone 3D reconstruction
  • human robot interaction
  • livestreaming
  • real-time scanning

ASJC Scopus subject areas

  • Aerospace Engineering
  • Space and Planetary Science
  • Electrical and Electronic Engineering

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