VR-Based Control of Multi-Copter Operation

Research output: Contribution to journalArticlepeer-review

Abstract

We present a VR-based teleoperation system for multirotor flight that renders a third-person view (TPV) of the vehicle together with a live 3D reconstruction of its surroundings. The system runs on an embedded GPU (Jetson Orin NX) with ROS2/WebXR integration and streams geometry and video to a headset for closed-loop control in pre viously unmapped spaces. We implement a first-person video (FPV) baseline and perform matched trials with two pilots in unmapped indoor spaces. Quantitative metrics are reported from repeated trials with one pilot (N = 8) TPV achieved task time comparable to FPV while improving proximal obstacle awareness (minimum obstacle distance +0.20m) and reducing contacts. These results indicate that TPV can preserve control quality while exposing hazards less visible in FPV, supporting safer teleoperation in unknown environments.

Original languageEnglish (US)
JournalIEEE Aerospace and Electronic Systems Magazine
DOIs
StateAccepted/In press - 2025
Externally publishedYes

Keywords

  • Human spatial awareness enhancement
  • drone 3D reconstruction
  • human robot interaction
  • livestreaming
  • real-time scanning

ASJC Scopus subject areas

  • Aerospace Engineering
  • Space and Planetary Science
  • Electrical and Electronic Engineering

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