Virtual interaction for effective e-learning

Jinwei Cao, Ming Lin, Janna M. Crews, Judee K. Burgoon, Jay F. Nunamaker

Research output: Contribution to conferencePaperpeer-review

3 Scopus citations


This research investigates whether information technologies, such as automated question answering (QA), can add interactivity into a multimedia-based e-learning system, as well as how this type of virtual interaction affects the effectiveness of e-learning. Based on a review of multiple learning theories and technologies, an exploratory model for studying the effectiveness of interactive e-learning, Learning with Virtual Mentors (LVM), is proposed and a prototype system is developed to implement the LVM model. A series of studies, including a controlled experiment and surveys, have been conducted to explore the relationships among the core constructs of the LVM model: learning phases, system interactivity, learning activity, and learning outcomes. Findings indicate that virtual interaction positively impacts student behaviors by encouraging students to interact more and increasing student satisfaction with the learning process; however, the correlation between virtual interaction and actual learning performance is limited. Consequently, the LVM model needs to be further explored and developed.

Original languageEnglish (US)
Number of pages14
StatePublished - 2005
Event26th International Conference on Information Systems, ICIS 2005 - Las Vegas, NV, United States
Duration: Dec 11 2005Dec 14 2005


Other26th International Conference on Information Systems, ICIS 2005
Country/TerritoryUnited States
CityLas Vegas, NV


  • E-learning
  • Effectiveness
  • Question answering
  • Virtual interaction

ASJC Scopus subject areas

  • Computer Science Applications
  • Statistics, Probability and Uncertainty
  • Applied Mathematics
  • Library and Information Sciences


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