Abstract
This paper discusses the use of a simulation game as part of a course on agribusiness management. The structure and functioning of the game is first discussed, followed by a discussion of its use in a teaching environment. The conclusion of this paper is that simulation games are useful instructional media for teaching agribusiness management. However, to be useful instructional media, simulation games must be realistic, must reinforce the principles to be taught, must be easy to use so as to not distract from the course content, and must be well integrated with the course content.
Original language | English (US) |
---|---|
Pages (from-to) | 143-150 |
Number of pages | 8 |
Journal | Computers and Electronics in Agriculture |
Volume | 1 |
Issue number | 2 |
DOIs | |
State | Published - Apr 1986 |
ASJC Scopus subject areas
- Forestry
- Agronomy and Crop Science
- Computer Science Applications
- Horticulture