Texture Generation Using a Graph Generative Adversarial Network and Differentiable Rendering

K. C. Dharma, Clayton T. Morrison, Bradley Walls

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D object generation, then we need to make a computationally expensive forward pass each time we change the camera viewpoint or lighting. Recent work that can generate textures in 3D requires 3D component segmentation that is expensive to acquire. In this work, we present a novel conditional generative architecture that we call a graph generative adversarial network (GGAN) that can generate textures in 3D by learning object component information in an unsupervised way. In this framework, we do not need an expensive forward pass whenever the camera viewpoint or lighting changes, and we do not need expensive 3D part information for training, yet the model can generalize to unseen 3D meshes and generate appropriate novel 3D textures. We compare this approach against state-of-the-art texture generation methods and demonstrate that the GGAN obtains significantly better texture generation quality (according to Fréchet inception distance). We release our model source code as open source (https://github.com/ml4ai/ggan ).

Original languageEnglish (US)
Title of host publicationImage and Vision Computing - 37th International Conference, IVCNZ 2022, Revised Selected Papers
EditorsWei Qi Yan, Minh Nguyen, Martin Stommel
PublisherSpringer Science and Business Media Deutschland GmbH
Pages388-401
Number of pages14
ISBN (Print)9783031258244
DOIs
StatePublished - 2023
Event37th International Conference on Image and Vision Computing New Zealand, IVCNZ 2022 - Auckland, New Zealand
Duration: Nov 24 2022Nov 25 2022

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13836 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference37th International Conference on Image and Vision Computing New Zealand, IVCNZ 2022
Country/TerritoryNew Zealand
CityAuckland
Period11/24/2211/25/22

Keywords

  • 3D texture synthesis
  • Differentiable rendering
  • Graph neural networks

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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