Naturalistic Head Motion Generation from Speech

  • Trisha Mittal
  • , Zakaria Aldeneh
  • , Masha Fedzechkina
  • , Anurag Ranjan
  • , Barry John Theobald

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Synthesizing natural head motion to accompany speech for an embodied conversational agent is necessary for pro-viding a rich interactive experience. Most prior works assess the quality of generated head motion by comparing them against a single ground-truth using an objective metric. Yet there are many plausible head motion sequences to accompany a speech utterance. In this work, we study the variation in the perceptual quality of head motions sampled from a generative model. We show that, despite providing more di-verse head motions, the generative model produces motions with varying degrees of perceptual quality. We finally show that objective metrics commonly used in previous research do not accurately reflect the perceptual quality of generated head motions. These results open an interesting avenue for future work to investigate better objective metrics that correlate with human perception of quality.

Original languageEnglish (US)
Title of host publicationICASSP 2023 - 2023 IEEE International Conference on Acoustics, Speech and Signal Processing, Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728163277
DOIs
StatePublished - 2023
Externally publishedYes
Event48th IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 2023 - Rhodes Island, Greece
Duration: Jun 4 2023Jun 10 2023

Publication series

NameICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings
Volume2023-June
ISSN (Print)1520-6149

Conference

Conference48th IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 2023
Country/TerritoryGreece
CityRhodes Island
Period6/4/236/10/23

Keywords

  • audio-visual speech
  • head motion synthesis
  • human-computer inter-action
  • perceptual study
  • speech animation

ASJC Scopus subject areas

  • Software
  • Signal Processing
  • Electrical and Electronic Engineering

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