Investigation of N-person games by agent-based modeling

Miklos N. Szilagyi

Research output: Contribution to journalReview articlepeer-review

7 Scopus citations


The recent developments in agent-based modeling of several N-person games are reviewed and some features of the author's software tools as well as some applications are described. After explaining the transition from two-person to N-person games, the classification and properties of N-person games, our software tools, and agent personalities, the following N-person games are considered: prisoners' dilemma, chicken dilemma, battle of the sexes game, games with crossing payoff functions, a new game with parabolic payoff functions, transitions between different N-person games, and analytical solutions of N-person games. Several practical applications are then considered.

Original languageEnglish (US)
Pages (from-to)201-243
Number of pages43
JournalComplex Systems
Issue number3
StatePublished - 2012
Externally publishedYes

ASJC Scopus subject areas

  • Control and Systems Engineering
  • General Computer Science


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