Introduction to game theory via an interactive gameplay experience

Matthew Watson, Lila Bozgeyikli

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

This paper mentions a work-in-progress about an immersive gameplay experience that was designed to give players an introduction to the formal field of Game Theory in a memorable and interactive fashion. Game Theory is a field that has achieved a high level of pervasiveness in many domains, but it is generally misunderstood by those who have not been exposed to it formally. This gameplay experience, through narrative and interactivity, was designed to be informative and memorable. First, the content focus was narrowed down to Prisoner’s Dilemma game. Then, low-fidelity card-based prototyping was completed and system design was laid out. After that, a high-fidelity prototype was implemented in Adobe XD software. Informal testing was conducted with 10 individuals. Users enjoyed using the interactive prototype more, as compared to the text-based traditional teaching material. There were no difference in the quiz scores.

Original languageEnglish (US)
Title of host publicationDIS 2019 Companion - Companion Publication of the 2019 ACM Designing Interactive Systems Conference
PublisherAssociation for Computing Machinery, Inc
Pages319-323
Number of pages5
ISBN (Electronic)9781450362702
DOIs
StatePublished - Jun 18 2019
Externally publishedYes
Event2019 ACM Conference on Designing Interactive Systems, DIS 2019 - San Diego, United States
Duration: Jun 23 2019Jun 28 2019

Publication series

NameDIS 2019 Companion - Companion Publication of the 2019 ACM Designing Interactive Systems Conference

Conference

Conference2019 ACM Conference on Designing Interactive Systems, DIS 2019
Country/TerritoryUnited States
CitySan Diego
Period6/23/196/28/19

Keywords

  • Game design
  • Game theory
  • Interactivity
  • Learning
  • Mobile application
  • Narrative

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Human-Computer Interaction

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