Interactive biotechnology: Building your own biotic game setup to play with living microorganisms

Honesty Kim, Lukas C. Gerber, Ingmar H. Riedel-Kruse

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations
Original languageEnglish (US)
Title of host publicationCHI EA 2016
Subtitle of host publication#chi4good - Extended Abstracts, 34th Annual CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
Pages1000-1002
Number of pages3
ISBN (Electronic)9781450340823
DOIs
StatePublished - May 7 2016
Externally publishedYes
Event34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016 - San Jose, United States
Duration: May 7 2016May 12 2016

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume07-12-May-2016

Conference

Conference34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016
Country/TerritoryUnited States
CitySan Jose
Period5/7/165/12/16

Keywords

  • 3D printing
  • Augmented reality
  • Biology
  • Biotic games
  • DIY
  • Education
  • Interactive Biotechnology
  • Maker spaces
  • Serious games
  • Smart phones

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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