This paper describes a method for simulating the interactions of different human recreators in a complex natural environment by integrating intelligent agents and geographic information systems (GIS). The purpose of this model is to assist recreation planners and managers to evaluate a set of alternative management scenarios that i) alter the scheduling of recreators as they enter a park; ii) increase or decrease the size or access to facilities such as roads and trails, parking lots, visitor centres or camp grounds; or iii) separate recreators onto different roads and trails. By simulating the behavior of different agents in a virtual environment as described by GIS, it is possible to manipulate the number and type of agents, and characteristics of the environment to study the dynamic relationships between the two systems. This provides park managers with an insight into the probable effects of a given management scenario on user flows and satisfaction.
|Original language||English (US)|
|State||Published - 2000|
ASJC Scopus subject areas
- Computer Networks and Communications
- Artificial Intelligence