TY - GEN
T1 - Framework for Integration of Virtual Reality into Model Based Systems Engineering Approach
AU - Lutfi, Mostafa
AU - Valerdi, Ricardo
N1 - Publisher Copyright:
© 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2021
Y1 - 2021
N2 - Model Based Systems Engineering (MBSE) is an ever-growing philosophy in order to develop, manage and sustain the increasingly complex systems. In present practice, MBSE is overwhelmingly replacing document centric approach by model centric approach. Most widely used MBSE language is the “Systems Modeling Language (SysML)”, which follows Object Oriented Systems Engineering Methodology (OOSEM). Most MBSE approaches including SysML leverages static viewpoints and limited simulation capability to create and analyze a system model. Now, SysML as a MBSE language is matured enough to incorporate widespread dynamic modeling and simulation into MBSE practices. Virtual Reality can play an important role on creating dynamic MBSE approaches. This research work has proposed a framework for incorporating Virtual Reality (VR) tools into MBSE practices in order to develop “true” model centric approach. The framework consists of a System Model built using SysML, VR tool (Unity 3D), scripting languages and System data sources. SysML diagrams can represent Requirements, Use Cases, Concept of Operations, System Architecture, System Behaviors, Parametric analysis of a System of Interest (SOI) in the System Model. The framework will facilitate dynamic simulation of the system being described in the System model. VR tools can visualize the use case scenarios and simulate the behaviors of the system described in the Model. This framework will also facilitate automatic requirements verification through interactive VR environment. The system model is fed into the VR environment for the analysis of the proposed system architecture, use cases and requirements. Based on the VR environment simulation results, modifications are incorporated into the System Model. The integration of VR tool with the SysML System Model (which acts as a source of truth) is performed with the aid of scripting languages. Moreover, a System Data source will support both the model and VR environment simulation. Finally, the research paper has mentioned few implications to implement the framework and proposed possible solutions.
AB - Model Based Systems Engineering (MBSE) is an ever-growing philosophy in order to develop, manage and sustain the increasingly complex systems. In present practice, MBSE is overwhelmingly replacing document centric approach by model centric approach. Most widely used MBSE language is the “Systems Modeling Language (SysML)”, which follows Object Oriented Systems Engineering Methodology (OOSEM). Most MBSE approaches including SysML leverages static viewpoints and limited simulation capability to create and analyze a system model. Now, SysML as a MBSE language is matured enough to incorporate widespread dynamic modeling and simulation into MBSE practices. Virtual Reality can play an important role on creating dynamic MBSE approaches. This research work has proposed a framework for incorporating Virtual Reality (VR) tools into MBSE practices in order to develop “true” model centric approach. The framework consists of a System Model built using SysML, VR tool (Unity 3D), scripting languages and System data sources. SysML diagrams can represent Requirements, Use Cases, Concept of Operations, System Architecture, System Behaviors, Parametric analysis of a System of Interest (SOI) in the System Model. The framework will facilitate dynamic simulation of the system being described in the System model. VR tools can visualize the use case scenarios and simulate the behaviors of the system described in the Model. This framework will also facilitate automatic requirements verification through interactive VR environment. The system model is fed into the VR environment for the analysis of the proposed system architecture, use cases and requirements. Based on the VR environment simulation results, modifications are incorporated into the System Model. The integration of VR tool with the SysML System Model (which acts as a source of truth) is performed with the aid of scripting languages. Moreover, a System Data source will support both the model and VR environment simulation. Finally, the research paper has mentioned few implications to implement the framework and proposed possible solutions.
KW - Model based systems engineering
KW - SysML
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85112196851&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85112196851&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-80091-8_16
DO - 10.1007/978-3-030-80091-8_16
M3 - Conference contribution
AN - SCOPUS:85112196851
SN - 9783030800901
T3 - Lecture Notes in Networks and Systems
SP - 131
EP - 139
BT - Advances in Usability, User Experience, Wearable and Assistive Technology - Proceedings of the AHFE 2021 Virtual Conferences on Usability and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environments and Game Design, and Human Factors and Assistive Technology, 2021
A2 - Ahram, Tareq Z.
A2 - Falcão, Christianne S.
PB - Springer Science and Business Media Deutschland GmbH
T2 - AHFE Conferences on Usability and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environments and Game Design, and Human Factors and Assistive Technology, 2021
Y2 - 25 July 2021 through 29 July 2021
ER -