Abstract
Uncertainty, an inevitable problem in problem solving can be reduced by seeking the advice of an expert in terms of computer algorithms such as machine learning. Machine learning encompasses different types of solutions. In the present investigation, a different problem-solving scenario called game playing is investigated. For this purpose, greyhound racing, a complex domain that involves almost 50 performance variables for eight competing dogs in a race is considered. For every race, each dog's past history is complete and freely available to bettors. This article discusses the experimental procedures as well as the results obtained in the process.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 6 |
| Number of pages | 6 |
| Journal | IEEE Expert-Intelligent Systems and their Applications |
| Volume | 9 |
| Issue number | 6 |
| State | Published - Dec 1994 |
ASJC Scopus subject areas
- General Engineering
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