In this paper, several implementations of the recently introduced PGDBF decoder for LDPC codes are proposed. In , the authors show that using randomness in bit-flipping decoders can greatly improve the error correction performance. In this paper, two models of random generators are proposed and compared through hardware implementation and performance simulation. A conventional implementation of the random generator through LFSR as a first design, and a new approach using binary sequences that are produced by the LDPC decoder, named IVRG, as second design. We show that both implementation of the PGDBF improve greatly the error correction performance, while maintaining the same large throughtput. However, the performance gain requires a large hardware overhead in the case of LFSR-PGDBF, while the overhead is limited to only 10% in the case of the IVRG-PGDBF.