Abstract
Games and play dynamics are proliferating in social, professional, and educational domains. This special issue brings together a collection of articles examining game and play activity in second language teaching and learning. Each addresses the topic from a unique perspective and represents game and play as part of complex ecologies of practice. The approaches include observation of out-of-school L2 gaming practices, adaptation of commercial, off-the-shelf games in the classroom, application of a game-based L2 learning environment, and the study of 'gameful' learning through play in social networks.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 2-8 |
| Number of pages | 7 |
| Journal | Language Learning and Technology |
| Volume | 18 |
| Issue number | 2 |
| State | Published - Jun 2014 |
Keywords
- Digital games
- Game-based learning
- Language play
- Second language learning
ASJC Scopus subject areas
- Education
- Language and Linguistics
- Linguistics and Language
- Computer Science Applications