Objective: To compare people's ability to detect peripherally presented stimuli on a monocular head-worn display (HWD) versus a conventional screen. Background: Visual attention capture has been systematically investigated, but not with respect to HWDs. How stimulus properties affect attention capture is likely to be different on an HWD when compared to a traditional computer display. Method: Participants performed an ongoing perceptual task and attempted to detect stimuli that were displayed peripherally on either a computer monitor or a monocular HWD. Results: Participants were less able to detect peripheral stimuli when the stimuli were presented on a HWD than when presented on a computer monitor. Moreover, the disadvantage of the HWD was more pronounced when peripheral stimuli were less distinct and when the stimuli were presented further into the periphery. Conclusion: Presenting stimuli on a monocular head-worn display reduces participants’ ability to notice peripheral visual stimuli compared to presentation on a normal computer monitor. This effect increases as stimuli are presented further in the periphery, but can be ameliorated to a degree by using high-contrast stimuli. Application: The findings are useful for designers creating visual stimuli intended to capture attention when viewed on a peripherally positioned monocular head-worn display.
- Google Glass
- Head-worn displays
ASJC Scopus subject areas
- Human Factors and Ergonomics
- Physical Therapy, Sports Therapy and Rehabilitation
- Safety, Risk, Reliability and Quality
- Engineering (miscellaneous)