Abstract
Mechanisms are proposed to allow visualization to become an active agent in the problem-solving environment. Two main problems are addressed: dealing with too much data and allowing simulation steering. The agent solves these problems by extracting semantically interesting data for spatial and temporal understanding, enabling a dynamic and flexible behavior for simulation-integrated control, and intelligently creating visualizations that intuitively display the selected data. A significant event language is proposed to capture the semantically interesting data through event expressions which can then be parsed and monitored. Behavior is achieved through programmable, hierarchical finite-state machines with events mapped to the arcs and interactions with the visualization and simulation mapped to the nodes. A knowledge-based data mapping process has been designed which uses visual perceptual knowledge and problem-specific knowledge represented in cognitive maps to create visualizations. This architecture has been applied within a watershed simulation application and a prototype has been developed.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 409-441 |
| Number of pages | 33 |
| Journal | International Journal of Human Computer Studies |
| Volume | 46 |
| Issue number | 4 |
| DOIs | |
| State | Published - Apr 1997 |
ASJC Scopus subject areas
- Software
- General Engineering
- Education
- Human Factors and Ergonomics
- Human-Computer Interaction
- Hardware and Architecture
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