Abstract
Augmented reality (AR) is a technology in which computer-generated virtual images are dynamically superimposed upon a real-world scene to enhance a user's perceptions of the physical environment. A successful AR system requires that the overlaid digital information be aligned with the user's real-world senses - a process known as registration. An accurate registration process requires the knowledge of both the intrinsic and extrinsic parameters of the viewing device and these parameters form the viewing and projection transformations for creating the simulations of virtual images. In our previous work, an easy off-line calibration method in which an image-based automatic matching method was used to establish the world-to-image correspondences was presented, and it is able to achieve subpixel accuracy. However, this off-line method yields accurate registration only when a user's eye placements relative to the display device coincides with locations established during the offline calibration process. A likely deviation of eye placements, for instance, due to helmet slippage or user-dependent factors such as interpupillary distance, will lead to misregistration. In this paper, a systematic on-line calibration framework to refine the off-line calibration results and to account for user-dependent factors is presented. Specifically, based on an equivalent viewing projection model, a six-parameter on-line calibration method to refine the user-dependent parameters in the viewing transformations is presented. Calibration procedures and results as well as evaluation experiments are described in detail. The evaluation experiments demonstrate the improvement of the registration accuracy.
Original language | English (US) |
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Pages (from-to) | 905-913 |
Number of pages | 9 |
Journal | Journal of the Society for Information Display |
Volume | 15 |
Issue number | 11 |
DOIs | |
State | Published - Nov 2007 |
Keywords
- Augmented reality
- Display calibration
- Head-mounted display
- Head-mounted projection display
ASJC Scopus subject areas
- Electronic, Optical and Magnetic Materials
- Atomic and Molecular Physics, and Optics
- Electrical and Electronic Engineering