TY - GEN
T1 - 3D visualization of optical ray aberration and its broadcasting to smartphones by ray aberration Generator
AU - Hellman, Brandon
AU - Bosset, Erica
AU - Ender, Luke
AU - Jafari, Naveed
AU - McCann, Phillip
AU - Nguyen, Chris
AU - Summitt, Chris
AU - Wang, Sunglin
AU - Takashima, Yuzuru
N1 - Publisher Copyright:
© OSA 2017.
PY - 2017
Y1 - 2017
N2 - The ray formalism is critical to understanding light propagation, yet current pedagogy relies on inadequate 2D representations. We present a visualization system which propagates real light rays through an optical system, and an implementation for remote, immersive access.
AB - The ray formalism is critical to understanding light propagation, yet current pedagogy relies on inadequate 2D representations. We present a visualization system which propagates real light rays through an optical system, and an implementation for remote, immersive access.
UR - http://www.scopus.com/inward/record.url?scp=85027884222&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85027884222&partnerID=8YFLogxK
U2 - 10.1364/IODC.2017.IM3A.5
DO - 10.1364/IODC.2017.IM3A.5
M3 - Conference contribution
AN - SCOPUS:85027884222
SN - 9781943580316
T3 - Optics InfoBase Conference Papers
BT - Optical Design and Fabrication, IODC 2017
PB - Optica Publishing Group (formerly OSA)
T2 - Optical Design and Fabrication, IODC 2017
Y2 - 9 July 2017 through 13 July 2017
ER -